MajorMUD Mystic Forms

A list of Mystic forms in MajorMUD with stats, notes and sources. This is a mirror of MudCentral's lists. Play with filters or return to the spell school list.

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Mystic-1

Name Level Short Code Mana Difficulty Rounds Target Notes Source
Way Of The Swan 2 SWAN 1 100 Between Self
  • Heal (level/2)+3 to (level/2)+3 (max 4 at level 2, max 13 at 20+)
Way Of The Owl 3 OWL 2 0 60 rounds Self
  • MR +10
Way Of The Cat 4 CAT 3 0 60+level
(max 90 at level 30+)
Self
  • BS Max Damage
  • BS Min Damage
  • Stealth (level/2) to (level/2) (max 2 at level 4, max 15 at 30+)
Way Of The Tiger 5 TIGE 3 100 60 rounds Self
  • JumpKAvg
  • KickAvg
  • Max Damage (level/10)+2 to (level/10)+2 (max 2 at level 5, max 5 at 30+)
  • PunchAvg
Way Of The Rat 6 RAT 4 0 60+(level*2)/5
(max 80 at level 50+)
Self
  • Poison Immunity (level*2) to (level*2) (max 12 at level 6, 100 at 50+)
Way Of The Boar 7 BOAR 4 0 20+(level*4)/3
(max 60 at level 30+)
Self
  • AC -5
  • Accuracy +15
Way Of The Dragon 8 DRGN 3 0 Combat Monster/Char
  • Damage (No AC) 13 to level+14 (max 22 at level 8, 89 at 75+)
  • NonMagical Spell (Element: Fire)
Way Of The Monkey 9 MONK 3 0 40+level
(max 80 at level 40+)
Self
  • AC +1
  • Dodge (level/4) to (level/4) (max 2 at level 9, max 10 at 40+)
Way Of The Mantis 10 MANT 6 100 20 rounds Self
  • Removes "green potion" / "slow" / "slow" / "solid fog" / "song of lethargy" / "speed" / "temple of fire fire" / "winged sandals"
  • Speed 85%
Way Of The Tortoise 12 TORT 3 0 45+level/2
(max 60 at level 30+)
Self
  • DR +1
Way Of The Bear 15 BEAR 4 0 30+level/2
(max 45 at level 30+)
Self
  • Agility -10
  • Strength +20
Way Of The Troll 16 TROL 5 100 10 rounds Self
  • Heal 3 to (level/15)+3 (max 4 at level 16, max 5 at 30+)
Way Of The Cobra 18 COBR 6 0 80 rounds Monster/Char
  • Evil in Combat (Element: Poison)
  • Poison +6
Hypnotic Hands 21 HYPN 7 0 7+level/10
(max 10 at level 30+)
Monster/Char
  • AC -8
  • Accuracy -15
  • Confusion +20
  • Evil in Combat
Way Of The Exploding Fist 24 FIST 5 0 Combat Monster/Char
  • Damage (No AC) 0 to level+30 (max 54 at level 24, 80 at 50+)
Pressure Points 27 PRES 8 0 40+level/2
(max 55 at level 30+)
Self
  • JumpKAvg +5
  • Jumpkick Damage +1
  • Kick Damage +2
  • KickAvg +7
  • Punch Damage +3
  • PunchAvg +10
Hand Of Death 30 HAND 12 0 28+level/3
(max 38 at level 30+)
Monster/Char
  • Damage (No AC) +6
  • Evil in Combat
Purify 35 PURI 15 0 Between Self
  • Cure Poison
  • Cure Poison +9
Form Of The Crane 40 CFRM 0 0 300 rounds Self
  • Crits -5
  • JumpKAvg
  • Jumpkick Damage (level/10) to (level/10) (max 4 at level 40, max 5 at 50+)
  • Kick Damage
  • KickAvg
  • Punch Damage -5
  • PunchAvg -10
Form Of The Gorilla 40 GFRM 0 0 300 rounds Self
  • AC -5
  • DR +5
  • Dodge -15
  • JumpKAvg -5
  • Jumpkick Damage -5
  • Kick Damage -5
  • KickAvg -5
  • Punch Damage (level/10) to ((level*2)/10) (max 8 at level 40, max 10 at 50+)
  • PunchAvg +5
Form Of The Monkey 40 MFRM 0 0 300 rounds Self
  • Confusion +5
  • Crits -5 to 0
  • Jumpkick Damage +3
  • Kick Damage +4
  • Punch Damage +5
Form Of The Dragon 50 DFRM 0 0 300 rounds Self
  • Dodge -10
  • HP Regen +200%
  • JumpKAvg +10
  • Jumpkick Damage +6
  • KaiBind +100
  • Kick Damage +5
  • KickAvg +10
  • Punch Damage +4
  • PunchAvg +10
Form Of The Viper 50 VFRM 0 0 300 rounds Self
  • DR -4
  • Dodge +10
  • JumpKAvg +10
  • Jumpkick Damage 3 to 6
  • Kick Damage -5
  • KickAvg -5
  • Punch Damage -5
  • PunchAvg -10